Production1 week 1
Production has started!
We have now fully started developing our game.
The added features for this week are:
Throw: You are able to grab an other player and throw them away.
Eat: You can eat in order to regain health points. By using this ability, points will be lost. (cost price)
Movement: movement in the game is 8 dimensional, meaning you can run in every direction.
The tree and the banana's are ready and the shader was put on to see if we got the wanted effect.
To get a good effect of the shader on the models, smoothing groups had to be added.
in order to get the leaves dubble sided the mesh had to have two sides because the shader is not made for two sides.
The Base Monkey character model is ready and rigged
For this week there's just one test animation but more animation will come soon.
Get Banana_Wars
Banana_Wars
Wanna go collect bananas or mess with your friends?
Status | In development |
Authors | LiamVB, LucasVanBaeveghemDAE, MattiasVandenSaffele, apoppe |
Genre | Survival |
Tags | Co-op, party-game |
More posts
- LaunchMay 27, 2020
- polish - week2May 12, 2020
- Polish - week1May 05, 2020
- Production2 week 3Apr 28, 2020
- Production2 week 2Apr 21, 2020
- Production2 week 1Mar 31, 2020
- Production1 week 3Mar 24, 2020
- Production1 week 2Mar 17, 2020
- Prototype week 2Mar 03, 2020
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