Production2 week 3
Production fase 2 - week 3
We are now done with production and will now start on polishing the game.
from now on it'll only look better, be more balanced and more playable.
ui:
All the ui elements are now in the game
Random events:
A lightning storm and tornado has now been added.
These events will occur at random time's troughout the game.
We now have an intro video:
The intro video will be played at the startup of the game.
gameplay:
The cacti placed by the farmer will disappear after a specific time when a player hits it
In the polish fase we will balance the game more.
known bugs:
We will fix these bugs during the polish fase
- builders share a wall between each other, they control each others wall
- the bug of walking upwards still appears
- pirate monkey hook appears to be breaking some stuff
- farmer cactus can spawned why falling into the void, creating a non-deadzone, preventing the farmer from respawning
- you can change monkeys inside of the pause menu in the main level
- grab might be causing some bugs
- while going back to main menu you need to reset the level and monkey
- knightmonkey velocity reset on dead (he's a spaceship)
- ui scaled niet met het scherm
- reset ability on monkey death
Get Banana_Wars
Banana_Wars
Wanna go collect bananas or mess with your friends?
Status | In development |
Authors | LiamVB, LucasVanBaeveghemDAE, MattiasVandenSaffele, apoppe |
Genre | Survival |
Tags | Co-op, party-game |
More posts
- LaunchMay 27, 2020
- polish - week2May 12, 2020
- Polish - week1May 05, 2020
- Production2 week 2Apr 21, 2020
- Production2 week 1Mar 31, 2020
- Production1 week 3Mar 24, 2020
- Production1 week 2Mar 17, 2020
- Production1 week 1Mar 10, 2020
- Prototype week 2Mar 03, 2020
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