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Devlog
Submission to DAE Game Projects 2020
Banana_Wars
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Devlog
Launch
May 27, 2020
by
LiamVB
1
#Launch
Launch Hey everyone The game is now ready and launched, you can download it now and give it a try. Overview: On an island full of banana's, you have to survive and get as many banana's as possible. Ev...
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polish - week2
May 12, 2020
by
LiamVB
2
#polish
polish fase - week 2 It is now possible to shoose between the toon shader and the new shader with the shadows. That can be done in the new settings menu, witch is very basic right now and will be chan...
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Polish - week1
May 05, 2020
by
LiamVB
1
#polish
polish fase - week 1 In order to make the game completely playable, we had to shift the start of the polish fase a week further. But we did it, the game can now be played from begining to end. The gam...
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Production2 week 3
April 28, 2020
by
LiamVB
3
Production fase 2 - week 3 We are now done with production and will now start on polishing the game. from now on it'll only look better, be more balanced and more playable. ui: All the ui elements are...
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Production2 week 2
April 21, 2020
by
LiamVB
1
#production
Production fase 2 - week 2 Hey everyone, this week we've added a new character (The farmer monkey). We could do this since we had some time left. Gameplay: All the basics for the abilities of the mon...
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Production2 week 1
March 31, 2020
by
LiamVB
#Production
Production fase 2 - week 1 Hey everyone, in the next 3 weeks we will focus on ui, effects for major events and special abilities. This week we started on ui, and made sure that the main mechanics work...
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Production1 week 3
March 24, 2020
by
LiamVB
We are now at the end of production fase one. By now we have most of the environment and the characters and the basic animations for the characters, tree and cactus. This week we had lots of problems...
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Production1 week 2
March 17, 2020
by
LiamVB
We are now in the middle of production fase one. - The cactus will now push you away from itself - there is a basic island mesh (so that we don't have to work with the simple cilinder anymore) - The e...
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Production1 week 1
March 10, 2020
by
LiamVB
#Production
Production has started! We have now fully started developing our game. The added features for this week are: Throw: You are able to grab an other player and throw them away. Eat: You can eat in order...
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Prototype week 2
March 03, 2020
by
LiamVB
#Prototype, #update
- The prototype now works with up to 4 players - Players can now be picked up and thrown away by other players - if you run into a cactus you'll be damaged - lives are now being shown in ui The desig...
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Prototype week 1
February 25, 2020
by
LiamVB
#Prototype
We found out that the core mechanic of shaking the tree and being able to push each other away in order to steal their progress is fun, but we need to be aware that this can lead to some very frustrat...
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